The first day of our journey takes us deeper into the swamp than I've ventured before. Beyond Blackmire territory, the marshland transforms in subtle ways that would be easy to miss without Morkath's guidance. The water grows darker, tinged with rusty sediment that stains everything it touches. Massive cypress-like trees rise from the murky depths, their buttressed trunks spreading wide at the base to create natural platforms where other life flourishes.
"Bloodroot trees," Morkath explains as we navigate around one particularly massive specimen. "Sap has healing properties. Bark can be harvested for medicine, wood never rots even underwater."
I study the tree with newfound interest. The reddish sap oozing from a damaged section does indeed resemble blood, thick and viscous. Several of our troll guides collect samples in clay pots, carefully sealing them for future use.
"How many of these could we harvest without damaging the swamp?" I ask Morkath.
The transformed troll lord considers this, his root system briefly extending to commune with the swamp consciousness. "Ten, maybe fifteen per season. Swamp balances itself. Take too many, ecosystem suffers."
Sustainable resource management—an unexpected concept from trolls, but it makes sense given their symbiotic relationship with the marshland.
As we continue, Nerk's scouts identify a natural wonder worth investigating—a series of bubbling pools that emit a rainbow sheen across their surface. The liquid itself is clear but thick, almost gel-like in consistency.
"Alchemist's Dream," Morrigan identifies, her transformed figure moving with predatory grace as she examines the pools. "Rare substance formed when specific mineral deposits interact with swamp gases. Stabilizes potions, enhances magical properties."
One of her hagraven subordinates carefully collects samples in glass vials. "Could enhance our poison production significantly," she notes. "Double or triple effectiveness of goblin arrow coatings."
The resource potential of this unexplored territory exceeds my expectations. Barely half a day's journey beyond Blackmire borders, and we've already discovered two valuable materials that could enhance our army's capabilities.
By mid-afternoon, we encounter a vast field of luminescent fungi stretching across several acres of partially submerged terrain. The mushrooms range from tiny specimens no larger than my fingernail to massive caps the size of wagon wheels, all pulsing with a soft blue-green light that reflects off the water's surface.
"Light-cap field," Gorthal observes, his ritual scars pulsing in response to the ambient magical energy. "Good for blood rituals. Enhance vision, illuminate enemy positions without revealing own location."
I watch as several of his orc blood-warriors harvest select specimens, carefully preserving them in moss-lined containers. The practical knowledge my lieutenants possess about these resources impresses me—each viewing the swamp through the lens of their specific capabilities and needs.
As evening approaches, we establish camp on a relatively dry island dominated by a massive stone outcropping. The rock itself holds interest—veined with metallic deposits that Nerk identifies as "swamp iron."
"Lighter than normal iron," the goblin king explains, tapping the stone with a clawed finger. "But just as strong. Resistant to corrosion. Good for armor that won't weigh down troops in difficult terrain."
Morkath nods in agreement. "Old trolls mined such deposits. Crafted tools that lasted generations. Could be extracted with minimal damage to swamp."
Another potential resource for our growing army—lightweight, corrosion-resistant metal perfect for equipping troops who operate in these waterlogged environments.
As night falls, our perimeter guards report movement at the edge of our camp's visibility—too deliberate to be natural swamp predators. Nerk deploys additional scouts while Morrigan sends two hagravens for aerial reconnaissance.
"Five humanoids," one hagraven reports upon returning. "Moving with purpose. Following our trail."
"Composition?" I ask.
"Human warrior in plate armor. Elven archer. Dwarf with hammer and shield. Robed figure—likely mage. And..." the hagraven hesitates, "another human with bonded creatures. Two small drakes follow him."
A tamer with an adventuring party. Not Death Knights or elven agents, but potentially still connected to the fragment we seek.
"Observation only," I instruct. "Let them approach our perimeter. If they seem hostile, we'll engage. If not, I'm curious to hear what brings such a diverse group into troll territory."
We don't wait long. Within an hour, the party reaches the edge of our island. They make no attempt at stealth—in fact, the human warrior deliberately strikes his sword against his shield three times, clearly announcing their presence.
"Parley!" he calls out, his voice carrying across the water. "We seek conversation, not conflict!"
I signal Nerk and Gorthal to position their forces strategically—visible enough to demonstrate our strength but not in overtly threatening formations. Morrigan and Morkath remain at my side as I step forward to meet these unexpected visitors.
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The adventuring party crosses to our island via a fallen log, moving with the practiced coordination of those accustomed to dangerous environments. As they draw closer, I get a better look at each member.
The human warrior leads—tall and broad-shouldered in plate armor that has seen significant combat but remains well-maintained. Behind him, the elven archer moves with characteristic grace, her eyes constantly scanning our forces with professional assessment. The dwarf looks ancient even by dwarven standards, his beard nearly touching the ground, his hammer crackling with suppressed elemental energy.
The robed figure remains partially hooded, but the pale blue skin visible at the hands suggests a being of elemental ancestry—perhaps part djinn or air elemental. And finally, the tamer—a wiry human male in leather armor with two cat-sized drakes perched on his shoulders, their scales iridescent in the firelight.
"Well met," the warrior begins formally. "I am Sir Valen of the Order of the Vigilant Blade. My companions and I represent the Concord of Balanced Powers."
A peacekeeping organization, if I recall correctly from our intelligence gathering—theoretically neutral in the conflicts between major factions.
"I am John, the Monster Lord," I reply simply. "State your business in my territory."
The tamer steps forward, his drakes hissing slightly at Morrigan's presence. They sense her power, clearly, and it makes them nervous.
"Roland Tamar," he introduces himself with a slight bow. "Beast tamer and scholar of ancient artifacts. We've been tracking unusual energy signatures through the swamp." His eyes flick to Gorthal, or more specifically, to the wrapped axe on his back. "Similar to what your orc carries."
So they're after the fragments as well—or at least information about them.
"The swamp holds many unusual energies," I reply noncommittally. "Why your interest in this particular signature?"
The robed figure speaks, voice carrying an unusual resonance that confirms my suspicion of elemental heritage. "The Concord tracks all fragment activities as part of our mandate. Recent uptick in Death Knight movements and the fall of northern Astoria suggest covenant violations are accelerating."
"The fragments have remained scattered for centuries for good reason," the elven archer adds, her accent identifying her as from the western forests rather than the Sylvan Domains we recently encountered. "Balance maintained through mutual restraint."
"Until Malachar the Undying decided otherwise," the dwarf grumbles, finally joining the conversation. "Blasted lich thinks he can reforge the Shatterer while the rest of us stand idle."
This aligns with what the elven delegation told us, adding credibility to at least that portion of their information.
"We seek the same knowledge you do," Sir Valen explains. "The location of the deep swamp fragment before Malachar's forces can claim it."
"And if we find it first?" I ask, deliberately provocative. "What then?"
The tamer, Roland, studies me with newfound interest. "You're not a typical tamer," he observes, ignoring my question. "The bond network you've established..." His eyes move from Nerk to Gorthal to Morrigan to Morkath, clearly sensing the connections between us. "Four direct bonds? That should be impossible."
"Yet here we stand," Morrigan interjects, her transformed presence clearly unsettling the smaller tamer. "Perhaps your understanding of what's possible requires revision."
Roland's drakes hiss again, pressing closer to his neck as if seeking protection. Through our bond, I sense Morrigan's satisfaction at their reaction—a predator's pleasure in being recognized as dominant.
"The Concord proposes cooperation," Sir Valen continues, steering the conversation back to its purpose. "Your forces clearly know the swamp better than we do. Our scholars possess information about the fragment's nature and potential location that your intelligence network may lack."
"Temporary alliance," the dwarf clarifies gruffly. "Find fragment, secure it from Malachar, then discuss permanent disposition afterward."
It's not an unreasonable proposal. This "Concord" seems to represent the traditional power structure that maintained the covenant for centuries. Their knowledge could prove useful, particularly if they truly understand how to locate and neutralize a fragment.
But there's something they're not telling us—I can sense the careful omissions in their proposal.
"And your interest in Gorthal's axe?" I ask directly. "That's a fragment as well, is it not?"
The adventurers exchange glances, a silent communication passing between them.
"It is," Roland finally acknowledges. "Technically, all fragments should be secured by covenant signatories. But..." he hesitates, "your situation is... unique. A monster army led by a tamer of unprecedented capability, possessing a fragment but not aligned with any major faction."
"The Concord adapts to new realities," Sir Valen adds diplomatically. "Your possession of one fragment doesn't immediately concern us if you operate outside Malachar's influence. Multiple fragments in the lich's hands is the greater threat."
I consider their proposal. Their knowledge could speed our search, and having witnessed a fellow tamer's techniques, even a lesser one, might provide useful insights for my own abilities.
"We camp here tonight," I decide. "You and your party may share our fire and protection. Tomorrow, we can discuss what specific information you possess about this fragment's location and properties."
"A reasonable arrangement," Sir Valen agrees, clearly relieved that diplomacy has prevailed.
As they establish their small camp within our perimeter, I confer quietly with my lieutenants.
"Watch them," I instruct. "Especially the tamer. I want to understand more about how his bonds differ from mine."
"His connection primitive," Nerk observes with the tactical assessment that defines his evolved intellect. "Basic taming only, control rather than enhancement. Drakes show no signs of evolution beyond their natural limitations."
"They hide their true purpose," Gorthal warns, ritual scars pulsing with suspicion. "Want fragment, yes. But something more. Something about Monster Lord specifically."
Morrigan nods in agreement, her transformation lending additional gravitas to her assessment. "The tamer studies you most intently. Professional curiosity perhaps, but possibly assignment to evaluate your capabilities for his organization."
"Or determine if I'm a threat to their established power structures," I conclude. "Either way, they may prove useful for navigating the deep swamp and locating the fragment. We'll learn what we can from them while revealing as little as possible about our own capabilities."
My four lieutenants acknowledge this approach, each already formulating their own strategies for extracting maximum benefit from our unexpected visitors while protecting our interests.